FAQ - Frequently Asked Questions

Frostzone is run entirely by 1 guy, so official replies usually take a bit of time. Please take a moment to look through the FAQ, your question might already be answered.

  • The card sheets used by Tabletop Simulator are specific to their software, and TTS includes its own deck builder to create them. That said, you can absolutely create cards in Card Engine and import them into TTS using that deck builder. Here’s a YouTube guide showing how: https://www.youtube.com/watch?v=7X1YB0X3Fys

  • Card Engine and Frostzone are not affiliated with Tabletop Simulator or Berserk Games, so there’s no direct integration between our software. That said, I fully understand how well Card Engine works alongside TTS, and exploring an official connection in the future isn’t out of the question. For now, the priority is finishing Card Engine during Early Access before looking into any third-party integrations.

  • The main reasons for this limitation are:

    • Designed for Game Data, Not Projects: Steam Cloud is built to handle small, frequent updates like save files or player settings, not large project files or full software setups. Uploading whole projects would strain the system in ways it wasn’t designed for.

    • Storage and Performance Constraints: Large projects require far more storage and bandwidth. Steam Cloud doesn’t offer unlimited space, and managing big or lots of files could slow things down or cause errors.

    In short, Steam Cloud is intended for saving a few game files, not for full project backups. For that, you’ll need to subscribe to a dedicated cloud storage service that can handle project files reliably.

    • While not officially supported, it can be used on Linux through Proton. That said, most Windows features will not work (Like the native windows file browser or project folder buttons etc, as they rely on windows paths). Your project files however can be found at: ~/.steam/steam/steamapps/compatdata/[Steam game ID]/pfx/drive_c/users/steamuser/Documents/Card Engine/Projects

    • The steam folder might be hidden by default. Try the CTRL-H shortcut to show hidden folders

    • No. To be transparent, supporting Linux or macOS would be far more work than it’s worth. Just buying a Mac for testing would eat up a huge chunk of the software’s lifetime revenue. The potential audience on those platforms just isn’t enough to justify the time and cost for official builds.

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